Looking to hire?

I'm available for UX, UI & Product design roles

A process driven, detail orientated product designer focused on UX, UI and visual design

Key Skills

  • Proficient with Adobe suite, Sketch, Invision
  • Working knowledge of web development technologies.
  • Project management and goal setting.
  • Problem solving & strategic thinking
  • Building a strategic approach to business challenges
  • Creating user / customer centric experiences
  • Prototyping, feature specification and roadmapping
  • Wire-framing and information architecture
  • Product and UI design, design systems
  • Brand identity design
  • Content creation (Photography, film and After Effects)

Personal Profile

I’m Mike Hill, and I have been designing professionally since 2011, where I have gained a wealth of experience within the design industry, working with brands, businesses and charities on projects ranging from simple campaigns through to large scale website launches and brand identity development.

At heart I am a problem solver. I enjoy the challenge of truly understanding and developing a solution to difficult user and business challenges.  I'm passionate about creating product experiences that are both functional and beautiful, and get a real sense of reward from creating something that brings value to others.

I’m a strong advocate for user centred design and understand that the best products are developed by solving real problems, not just visually appealing solutions.

Through my past experience I am comfortable working across all stages of the product lifecycle in an iterative and collaborative way. Alongside the user interface and visual design skills I can bring to your team, I also bring a strategy lead approach to product design, ensuring solutions are backed up with properly researched and prototyped concepts that work towards creating the best possible product experience.

I value feedback and the opportunity it provides to learn and improve the overall product experience, I am however comfortable working alone when required, and can communicate product concepts effectively through well written and concise documentation and prototypes (from low fidelity mockups through to finished user interfaces) where required.

Experience

Whiteroom Brand Design

2017 - Current - Senior UX/UI Design
2013 - 2017 - Digital Designer

I have been at Whiteroom since 2013 where I have progressed from digital designer through to senior UX designer. In my current position I’m responsible for all digital aspects of the studios work from initial concepts through to final delivery including working directly with clients and stakeholders throughout the product life cycle.

The role has allowed me to work on a range of different projects from website and app design through to brand development, on location photo shoots, social media campaigns and projection mapping for retail environments. The role requires me to deal with clients directly as well as liaise with third party providers such as developers, photographers and technologist to complete projects.

Four23

2012 - 2013 - Freelance Designer

I worked on contract to Manchester based Four 23 working on a range of projects from the adidas 2012 olympics campaign through to the Kevin Spacey foundation.

TJ Hughes

2010 - 2011 - Digital Designer

Designer as part of the e-commerce team at TJ Huges - responsible for designing web pages and web and email marketing campaigns

Education

Ba(Hons) Graphic Design - Falmouth University

2008 - 2010

Art Foundation - Winstanley College

2007 - 2008

A-Level - Winstanley College

2005 - 2007 - Graphic design / Fine art / Photography / Psychology (As)

Process

Regardless of the scope and scale of the project I take a user centred approach, ensuring deliverables balance user needs against business objectives. Outlined below is a summary of how I approach the end to end product design process.

Research

I work to understand the product users, their requirements, goals and aspirations and the wider market and culture of the product.
Quantitive user research
Qualitative user research
Market & competitor research

Define

Using this research as a basis I define product or feature objectives that balance user needs against business goals and objectives.
User personas
User epics & stories
Feature requirements

Ideate & Prototype

With a clear aim, I explore all avenues to achieve the project objectives, testing quickly to validate and refine concepts to ensure they are functional and user friendly.
Sketching & wire-framing
Rapid prototyping (low & high fidelity)
Usability testing
User flows & information architecture

Design & Delivery

With a solid product concept I design in a systematic way, ensuring the product is useable, on-brand and considerate of the wider product team ready for hand over.
User interface design
Design systems
Handover documentation
Asset creation

Evaluate & Learn

User needs and business goals are ever changing. I always aim to evaluate a projects successes and issues, helping to guide and inform future projects and processes.
User feedback
Usability & Quality testing
Project Retrospective